{{ :spo600:mos_6502.jpg?250|}}====== 6502 ====== The MOS Technologies 6502 processor was introduced in the mid-1970s to fill the need for a affordable general-purpose CPU. Its low cost (US$25 at introduction, less than C$0.89 now) was less than one-sixth of competing CPUs, and it had very simple circuitry requirements which made it simple and inexpensive to incorporate it into products. The 6502 (or a slight variation) was therefore used in many home and personal computers, such as the Apple II; the Commodore PET, Vic-20, and C64; the Atari 400 and 800; the BBC Micro; and games such as the Nintendo Entertainment System (NES), Atari 5200, and Atari 6200. A number of variations of this processor have been produced, using different semiconductor processes, integrated peripherals, instruction and data-width extensions, and pinouts. Several different versions are still in production for various embedded applications, and it remains a popular chip for homebrew system builders. A note on hexadecimal notation: In most 6502 documentation, including this page, the ''$'' prefix indicates hexadecimal notation. (On other systems, this may be designated by a ''0x'' prefix or an ''h'' suffix). Therefore, the value $30 indicates the hexadecimal value 30, which is equal to the decimal value 48 (or the ASCII code for a zero "0"). ===== Memory ===== The 6502 is an 8-bit processor with a 16-bit address bus. It is therefore able to access 64 kilobytes (216 bytes). Since each 16-bit address is comprised of two 8-bit bytes, memory can be viewed as 256 pages of 256 bytes each. Each pointer in memory is stored in two consecutive memory locations, with the lowest-value byte stored first; this is known as [[Endian#Little-Endian|Little Endian]] order. Thus, a pointer at memory location $0010, which points to memory location $ABCD, would be stored like this: Memory $0010: $CD Memory $0011: $AB Some pages have special, pre-defined purposes: ^Page^Name^Starting address^Ending address^Purpose^ |00|Zero Page|$0000|$00FF|Variables requiring fast access| |01|Stack|$0100|$01FF|Values are pushed to, and pulled (popped) from, this region in first-in last-out (FILO) order. The stack descends as it is used - more recently-pushed values are stored at lower addresses than older values. The stack wraps around, so if more than 256 bytes are pushed, the oldest values will be overwritten.| |FF|Vector Table|$FF00|$FFFF|The last 6 bytes of this page contain three 2-byte addresses. $FE contains a pointer to code which is run when an interrupt request is received; $FC contains a pointer to code which is run when the CPU is reset (including when it is first started); and $FA contains a pointer to code which is run when a non-maskable interrupt (NMI) is received. (Note that the 6502 BRK instruction is counted as an NMI, and the B status flag can be used to determine if a hardware NMI or BRK instruction was received).| In addition, each system built using the 6502 would have hardware devices, such as the video system, keyboard, and communication interfaces, occupying a portion of the address space. ===== Registers ===== There are three general-purpose registers: * Accumulator (A) - the main register for math operations. * X Index (X) - a register which can be used for limited math operations as well as indexed addressing modes, where an index value is added to a base address for memory operations. * Y Index (Y) - a register similar to the X register. Some index operations may only be performed with a specific index register (X or Y, but not interchangeably). There are also three special-purpose registers: * Program Counter (PC) - a pointer to the currently-executing instruction in memory. * Stack Pointer (S or SP) - a pointer to the current position in the stack * Processor Status (P or PS) - a collection of bits (flags) which indicate or control aspects of the processor mode and status: * C - Carry - Used to carry or borrow during addition and subtraction operations. If set (=1) at the start of an add-with-carry (ADC) operation, an additional 1 will be added to the result; if cleared (=0) at the start of a subtract-with-carry instruction (SBC), an additional 1 will be subtracted from the result. This flag will be set or cleared to indicate if an (unsigned) addition overflowed (result > 255) or the (unsigned) subtraction underflowed (result < 0) * Z - Zero flag - indicates that an operation produced a zero result. Since comparison instructions (CMP, CPX, CPY for comparisions involving the A, X, or Y registers respectively) are actually subtractions, comparing two equal numbers by subtraction will result in a zero value, setting this flag. * I - Interrupt disable * D - Decimal mode - bytes are interpreted as two-digit decimal values instead of 8-bit binary values when doing math * B - Break - Indicates a software interrupt (BRK instruction) has caused a non-maskable interrupt (NMI), rather than a hardware NMI. * V - Overflow - Set when a math operation overflows (result > 127) or underflows (result < -128) a one-byte signed result * N - Negative Sign - set when an operation produces a negative result (bit 7 is set in the result) ===== Instruction Set ===== The 6502 instruction set consist of a number of single-byte [[OpCode|opcodes]], each of which is followed by 0, 1, or 2 bytes of arguments. Each opcode corresponded to an [[Instruction|instruction]], which consists of an [[Operation|operation]] and an [[6502 Addressing Modes|addressing mode]]. 6502 [[Assembly Language]] uses 3-letter mnemonics to specify the operation, and argument syntax to specify the addressing mode. For example: LDA #$05 ; load the accumulator with the number 5 LDA $05 ; load the accumulator with the contents of memory location $05 in the zero page ($0005) LDA $f005 ; load the accumulator with the contents of memory location $f005 See the references (below) for the full details of the 6502 instruction set. ===== 6502 Emulator ===== Since 6502 systems are no longer very common, a web-based [[6502 Emulator]] is available for assembling, testing, and debugging 6502 Assembly code. ===== Resources ===== * [[https://en.wikipedia.org/wiki/MOS_Technology_6502|Wikipedia entry for 6502]] * [[http://6502.org/|6502.org]] * [[http://www.visual6502.org/|Visual 6502]] - a project to physically disassemble and analyze the 6502 chip, including photographs of the chip die and a visual simulation of voltages on the chip * [[https://skilldrick.github.io/easy6502/|Easy 6502]] (tutorial using an earlier version of the 6502 emulator we use in this course) * [[http://www.6502.org/tutorials/6502opcodes.html|6502 Opcodes with Register Definitions]] * [[https://www.masswerk.at/6502/6502_instruction_set.html|6502 Opcodes with Detailed Operation Information]] * [[https://www.pagetable.com/c64ref/6502/?tab=2|6502 instructions via the "Ultimate Commodore 64 Reference" site]] * [[https://monster6502.com/|MOnSter 6502]] - a large-scale, transistor-level implementation of the 6502, with lots of LEDs!